On its tenth anniversary, Respawn announced it was opening a new studio in Vancouver, British Columbia, to focus on ongoing development of Apex Legends. The game was released the same day as the livestream on February 4, 2019. This debut had no prior announcement or marketing. In February 2019, Respawn Entertainment debuted Apex Legends via YouTube livestream. The acquisition was completed on December 1, 2017. In November 2017, Electronic Arts acquired the company for US$151 million in cash and up to US$164 million in equity. In October 2017, it was announced that Respawn Entertainment is developing a virtual reality first person shooter title for the Oculus Rift, which was formally revealed as Medal of Honor: Above and Beyond in September 2019. On – Star Wars Day – Asmussen announced Respawn Entertainment was making a third-person Star Wars game, later revealed to be Star Wars Jedi: Fallen Order at E3 2018. From job listings in January 2016, it was found that the project was to be a third person action-adventure game. In June 2014, it was announced that Stig Asmussen, who previously worked for Santa Monica Studio on the God of War series, had joined the studio as game director of a second project that had nothing to do with Titanfall. In March 2015, it was announced that Respawn was developing a sequel, Titanfall 2, which was later released on October 28, 2016. On October 22 they revealed the release date of the game to be March 11, 2014, in North America, and March 13 in Europe. In June 2013, Respawn Entertainment debuted Titanfall at E3.
In April 2013, Respawn registered a trademark for the name Titan, and it was reported that Respawn's game was an always-online Xbox exclusive, although nothing had been confirmed. Respawn further released another blurry image, and teased the new game with mo-cap shot.
Later that month, Respawn released a blurry teaser image of its unannounced game via the official website launched that day. Gibeau also stated that EA would release Respawn's project when it sees an "opportunistic" window. ĮA Games Label president Frank Gibeau revealed at E3 2011 in June 2011 that Respawn Entertainment's EA-published shooter was "sci-fi oriented" and would allow the publisher to "compete with things like Gears and Halo". As of July 10, 2010, 38 of the 46 Infinity Ward employees who resigned from that studio following the firings of West and Zampella revealed through their LinkedIn and Facebook profiles that they had signed on with Respawn Entertainment. West and Zampella will retain the rights to all intellectual property produced by them in the future. They sought funding from EA through the EA Partners Program. In April 2010, a month after their release from Activision, West and Zampella set off to form a new independent studio, Respawn Entertainment. Several lawsuits followed, with West and Zampella accusing Activision of unpaid bonuses while Activision countersued that the two had conspired with Electronic Arts (EA) to damage Infinity Ward, but these suits were ultimately settled out of court. Events came to a head in March 2010 when the two were fired from Activision, forfeiting their bonuses. From that point, Activision sought ways to trigger that clause, and West and Zampella looked for ways to make Infinity Ward independent.
NEW MEDAL OF HONOR GAME 2017 SERIES
West and Zampella leveraged the success of Modern Warfare to renegotiate their contracts with Activision in 2008, asking for large bonuses and creative control of the series in exchange for releasing Call of Duty: Modern Warfare 2 in 2009, which Activision agreed to on the condition that the control would revert to Activision if the pair were fired.
Infinity Ward was a principal studio on the Call of Duty series, and in 2007, released Call of Duty 4: Modern Warfare, a critical success for the series. Jason West and Vince Zampella had been leads at Infinity Ward, a subsidiary of Activision founded in 2002.